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Subject: I want to learn more about media literacy

Empathy Online

Empathy Online is a course that helps learners understand and reduce online harm by building empathy, self-compassion, and supportive communities through expert videos with young people, lived experiences, and interactive tools. Designed by Spunout Academy, aimed at secondary level students, divided into 9 chapters. Please click on the link below to access the content: Course

Kinia Academy’s Experience AI Programme

Experience AI is an educational programme at Kinia Academy offering AI and machine learning resources. It empowers learners to be critical and responsible users of AI through lesson plans, videos, and professional development for teachers which supporting confident classroom delivery. Please click on the link below to access the content: Experience AIhere.

FactCheck Knowledge Bank

Equip yourself to be your own FactChecker. The Journal FactCheck’s Knowledge Bank is a media literacy resource helping the public fact-check for themselves. It offers explainers on key topics and a toolkit of guides and tips to identify misinformation, empowering users to navigate complex news and spot false content that are conversation and debate starters

The Conspiracy Test

The Conspiracy Test is a gamified interactive platform to help increase healthy scepticism for conspiracy theories. Users can select a theory they think might be true, set a baseline of scepticism, and challenge themselves through a series of self-directed steps to increase their critical thinking score. This is a collaboration between the School of Thought

Digital News Report 2023 and 6 Part Podcast Series

The 2023 Digital News Report by Reuters Institute shows insights on digital news consumption. The material is useful for people who want to have a better understanding of the current state of digital news consumption around the globe, and it also serves as a teaching resource for classes that discuss news media and journalism. Podcast-

The Bad News Game

The Bad News Game is a game that exposes tactics and manipulation techniques (impersonation, emotion, polarization, conspiracy, discredit, trolling) that are used to mislead people and build up a following. Bad News works as a psychological “vaccine” against disinformation. According to the developers, by playing it, it builds cognitive resistance against common forms of manipulation that

Scrolling News: The Changing Face of online News Consumption

This report from Ofcom, the UK media regulator, gives an insight into the online news landscape and how people consume online news. The use of social media as people’s main route to access news can blur the boundaries between news, entertainment, and social content, which can create difficulties in thinking critically when it comes to

Report – Risks and Opportunities for Children in a Digital World

This report, commissioned by UNICEF in 2021, explores what has been learned from recent research studies about children’s experiences and outcomes relating to the internet and digital technologies. It includes a summary of best practice and what is known about this topic, suitable as a resource to inform educators, librarians and parents on this topic.