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Format: Website

Checkology – News Literacy Project

Checkology is a free e-learning platform with lessons on media literacy through which learners develop the ability to identify credible information, seek out reliable sources and apply critical thinking skills to separate fact-based content from falsehoods. Predominantly for secondary, some for primary aged students.   Please click on the link below to access the content:

Cyber Academy

Cyber Academy is an internet safety resource for parents and teachers developed by Trend Micro that covers topics related to digital, information and media literacy. Each episode consists of a short animated video, a conversation guide to support parents / teachers, a quiz and activity sheet to reinforce learning and takes about 15 min to complete.

Reports by EU Kids Online Network

EU Kids Online Network is a multinational research network that seeks to enhance knowledge of European children’s online opportunities, risks and safety. It uses multiple methods to map children’s and parents’ experiences of the internet, in dialogue with national and European policy stakeholders. This website lists various reports. By The London School of Economics Department

Connected

Connected is an educational resource specifically designed for teachers of the Junior Cycle Digital Media Literacy Short Course who wish to explore Online Wellbeing; News, Information and Problems of False Information; Big Data and the Data Economy; and My Rights Online. It aims to empower young people to be effective, autonomous and safe users of technology and online

Media & Learning Association Video Library

The Media & Learning Association (MLA) is an international association to promote the use of media to enhance innovation and creativity in teaching and learning. Its video library page includes conferences and webinars on Media Literacy.  Please click on the link below to access the content: Video Library – Media and Learning Association

MyDigiSkills

MyDigiSkills is a quiz that helps people to better understand their level of digital skills based on knowledge, skills and attitude in each of the five areas of the European Digital Competence Framework for Citizens, known as DigComp. It takes around 20 minutes to complete, and people get a report on their levels of digital skills at

#ForYou: A Game about Algorithms

#ForYou is a card-based pattern-matching game that helps young people aged 13-18 to understand the role that algorithms play in their online and offline lives, and the value of their personal information to companies that use those algorithms. The game is designed to be delivered either in school or in community spaces such as homework

CORE

This is a resource sharing platform that aims to explore the experiences of children and young people in digital communication spaces and the effects that technological changes have on children and young people. It provides a holistic overview of the current research landscapes and enables access to empirical data for re-analysis. It also offers a