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Format: Game / Quiz

News Literacy Unplugged: ‘Unplugged’ printables

The News Literacy Project offers plenty of printable handouts, tools and activities for ‘unplugged’ learning. Use them to help students think critically about responsible news and media use, without adding to their screentime. A bookmark set and two foldable booklets, the Teen Safety zine and the Information Ecosystem zine. These resources are aimed at educators and families and they correspond

Navigating Climate Information for Media and Information Literacy

Climate change is one of the world’s biggest threats. This is especially concerning as the world becomes digital and people rely on online sources for their information needs. This online course, developed by UNESCO and MGIEP, empowers citizens to navigate today’s complex information and digital landscapes critically and ethically. Please click on the link below

Scanarix Media Game

Scanarix is a multilingual serious game on media and information literacy for ages 10+. It exists as an offline quest-based game and a web-based version in English, Ukrainian and Greek. Scenario-based gameplay helps players explore contemporary media challenges (AI-generated content, visibility mechanisms, narrative framing and the political economy of attention). Please click on the link

VISAVIS project, Visual Factcheck

The VISAVIS Project was created to help counter the spread of misinformation and disinformation by providing people with the tools and skills they need to verify misleading images and videos. It provides practical digital verification tools that allow people to check suspicious images and videos and help people to determine whether an image has been AI-generated or

The Community Education Against Disinformation Workbook

This co-created activity workbook supports the development of competencies to ensure users can engage with digital technologies in a critical, collaborative and creative way, and to understand the impact disinformation can have on our ability to empathise with one another. Developed by AONTAS, Ireland’s National Adult Learning Organisation.  Please click on the link below to

Cyber Defenders

EUROPOL have developed a collection of downloadable materials to help teachers bring cyber safety lessons to life, both in and out of the game. These ready-to-use resources make it easy to guide students through the Cyber Defenders experience while linking gameplay to real-world online safety practices. Roblox is a popular platform among young users, with

Algowatch – AI and Algorithmic literacy Toolkit

The Algowatch toolkit provides an overview of the resources designed for teachers, educators, librarians, youth workers, and professionals who work with teenagers in both formal and informal learning settings. Online resources include an online quiz, digital game and posters designed for 13-17 years in Croatian, English, French and Portuguese. Partners of the project include Prof.

Webwise Post-Primary School Resources

Webwise is the online safety initiative of the Department of Education and co-funded by the European Commission. This site provides curriculum-aligned resources for post primary schools with topics such as using the internet safely, communicating online, playing and learning online, cyberbullying, rights online, data economy, getting help and support. Suitable for Junior Cycle SPHE course, Junior Cycle