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Age Group: 12 to 17 years

Go Viral!

This is a 5-minute game that helps protect people against COVID-19 misinformation. You’ll learn about some of the most common strategies used to spread false and misleading information about the virus. Understanding these tricks allows you to resist them the next time you come across them online. You can also access a study that explains

Social Media Literacy

This is an Educational Toolkit for the Development of Social Media Literacy developed by an Erasmus+ project resulting form a partnership in the field of school education between 5 institutions from Romania, Belgium, Italy and Portugal. Its main goal is to encourage teachers to use social media in the classroom and teach social media literacy

Connected

Connected is an educational resource specifically designed for teachers of the Junior Cycle Digital Media Literacy Short Course who wish to explore Online Wellbeing; News, Information and Problems of False Information; Big Data and the Data Economy; and My Rights Online. It aims to empower young people to be effective, autonomous and safe users of technology and online

Cloud Control

This educational resource explores key learning and issues raised in Cloud Control – Who Owns Your Data, a documentary supported by funding from the BAI and Science Foundation Ireland that was presented by Anne Marie Tomchak. It is designed to support teaching and learning in Digital Media Literacy, CSPE and SPHE, and may be used

Guidelines for teachers on MIL

These guidelines aim to support teachers and educators on tackling disinformation and promoting digital literacy through education and training. They offer concrete, hands-on practical support for teaching in classrooms and in similar educational settings. Whether you are looking for clear explanations of technical concepts, class-exercises for fact-checking, how to encourage ‘good’ online habits, or for

#ForYou: A Game About Algorithms

#ForYou is a card-based pattern-matching game developed by Media Smarts that helps youth aged 13 to 18 understand the role that algorithms play in their online and offline lives, and the value of their personal information to companies that use those algorithms. The game is designed to be delivered either in school or in community spaces

Casting the Net

Casting the Net is a new youth-led audio series hosted by teens for teens exploring the breadth and depth of our online worlds. In each episode, we cast the net wide to learn about the opportunities and challenges the internet brings, and hear from experts from around the globe. The series focusses on topics that

YouVerify!

The goal of the European YouVerify! project is to address the crucial challenges brought by disinformation and help young people develop both knowledge and know-how to make the difference daily between genuine and manipulated images and videos. On the website you can find quizzes, fake news games, the we verify plugin and teaching resources. Click